Bloom Filters And Practicality Of Probability
I've been programming for a decent amount of time. I started building mini games in middle school, learned fundamentals in high school, and now I'm about to graduate college. Throughout this journey, my beliefs on certain matters like OOP have changed due to personal experience and education. However, one core belief that has stuck with me is that deterministic programs are the ideal. Bugs are reproducible, answers are absolute, and my sanity stays intact. Living in a world of race conditions and side effects where my program *might* work was unimaginable.